Yeehaw -Group gathers in a circle.
-The game starts with a “yee-haw” going around in a
circle (a fist comes down and across your body pointing the direction you wish
the yee-haw to travel)
-If someone looks the wrong direction or on the wrong side says yeehaw then they are out.
-They can then stand on the outer rim of the circle and talk into anyone’s ear to try to mess them up.
-As the game goes, you introduce new actions such as “pole barn” the action is to put your arms up above your head and say “pole barn” this then skips the person standing beside you and moves on to the next person in line.
-Next is “Down little Doggie” the action is to point across the circle to someone and the action skips to that person.
-The last action is recommended for very advanced groups, or groups who will play this game frequently. This action is “four shifter gearbox.”
When it is a person’s turn to perform they yell “four shifter gear box!”
The group must then all say “1-2-3-4” together (on the rhythm) and make the motion
of shifting gears. It is then the last person’s turn who said, “down little doggie.”
Zip Zip Zonk
-Sit your group in a circle. The 1st person starts by saying the word “zip”. One person says it after another around the circle… zip, zip ,zip, zip etc. -Now tell the players that the aim is for no one to be able to see their teeth. They must cover them with their lips at all times. (pull them over your teeth as you would if you were rubbing in lipstick. Now go around the circle again saying zip. (It sounds more like zaip now!!) -Explain to the players that they can change the direction that zip is going by saying zonk which makes it bounce around again the other way. -A person is caught out if any player sees another’s teeth. The accuser must show this by shouting teeth teeth, bending their arm up so their hand touches their shoulder and slapping their elbow. AT ALL TIMES TEETH MUST BE COVERED. People who are caught out must sit out of the circle.
When only 3 or 4 people are left have them stick out their tounges while keeping their teeth hidden. Keep playing the game. Eventually you should get a winner.
Objective: Each player’s objective in the game is to not lose. One loses by being the first to accumulate five penance points
Rules: All players are arranged in a circle. One player is selected to be the Dictator. The Dictator will basically run the game and will probably do most of the talking. Th Dictator can do anything s/he wants, including making up new rules, or changing the names of players to make things more entertaining.
Once everyone is arranged, the Dictator should explain the rules of the game.
The game is played until a loser is declared, or until the game falls apart into fits of giggles, or fades into sleep. If a loser is declared, that person will be asked to leave the circle while the remaining players think of a penance for that player. Something silly or embarrassing, as appropriate for the person and situation.
Rules – The Circle:
The Sacred Circle is all that exists. It is the players’ universe. Players therefore may not notice, watch, react to, or otherwise interact with non-existent entities that do not exist within the game. Interacting with non-existent entities is a form of hallucination, and any hallucinating player may be awarded penance points and advised to seek medical attention after the conclusion of the universe.
Rules – Motion of the Football:
Starting with the Dictator, the football is moved from player to player with a series of hand motions.
During motion of the football, the dictator is treated as any other player. Everyone is silent and respectful, for this is a game of highest dignity and valor.
There are two offensive moves. They are the Fwap and the Zoom. These moves send the football from a player to another player in the circle.
There are two defensive moves: the Shrug and the Shrodem. These moves refuse the football that has been Fwapped or Zoomed to a player. (e.g. if Lawren Zooms the football to Dan, Dan may refuse the football by shrugging, sending it back to Lawren.)
No move may be used more than two times in a row. And the defensive moves may never be used against one another.
Just recite the following:
You can Zoom a Zoom, but you can’t Zoom a Zoomed Zoom.You can Fwap a Fwap, but you can’t Fwap a Fwapped Fwap.You can Shrug a Shrug, but you can’t Shrug a Shrugged Shrug.You can Shrodem and Shrodem, but you can’t Shrodem a Shrodemmed Shrodem.And you may never ever ever ever ever ever ever everShrug a Shrodem nor Shrodem a Shrug!! Rules—Covered Teeth While playing the game no player shall show their teeth. It is the most offensive thing to do and is a point.
If any one person breaks a rule or is out of turn they can be called out by another player by reaching out to the dictator by saying “Sir Master Sir, I saw ______________ do __________” and they master then chooses whether or not to award a point. The master can also ask for clarification or allow the accused to defend themselves. The first person to five points will be punished with a silly act decided by the rest of the group in order to be back into the world.
Drop in a Bucket -At the beginning, each player writes down 3 names that everyone would know on a small piece of paper, then folds those papers in half and puts them in a bucket. -Two even teams are then formed. Teams should sit next to teammates forming a semi-circle (and a complete circle with both teams). –One team begins and the first person draws a name from the bucket and tries to get teammates to guess what it is (details described later). If guessed correctly, the person takes the paper out of the bucket and passes the bucket to the next person. The more correct guesses means the more points a team gets. –After one minute, the other team gets to do the same. Following that, it goes back to the first team and the two teams alternate until all of the papers are gone from the bucket. –These small sessions are a part of a larger round. A round is defined as the time from a full bucket to an empty bucket. There are three total rounds and each round has unique rules for guessing what’s on the paper. —Round 1: Player may say everything but the name on the piece of paper.
Round 2: Player may act out anything but may not say a word.
Round 3: Player may only say one word. Nothing more. No actions allowed.
At the end of round 3, whichever team has won more names throughout all 3 rounds is the game winner